All BloxNote Guides
Mechanics explained from the game itself and from Roblox's own data, with the parts we have not
verified marked as such instead of filled in.
Coverage
Guides7
With an FAQ section7
Marked as unconfirmed1
SourcesRoblox API and the developer's own description
How to Play as Kira in BloxNoteWhat Kira's win condition is, how the Death Note kill works, and what a 30-hour player says about why Kira is currently hard to win with.How to Play as L in BloxNoteL is the killers' priority target and the Investigator team's support role. What the description and one full-round video actually establish about playing L.How to Complete All Tasks as an Investigator in BloxNoteThe task bar is the Investigator team's second win condition - finish it and the round ends in the town's favor. What we know and do not know about the tasks.How to Win in BloxNote as Every RoleAll four roles' win conditions from the developer's description, plus the two town routes and the killers' written-in target.How to Play Your First Round of BloxNoteA first-round walkthrough built from the developer's description and recorded rounds: pick a role's goal, do tasks, survive meetings.How Many Players Are in a BloxNote Server?Roblox's API caps BloxNote servers at 13 players. What that means for the roles math, and what public servers looked like on 13 September 2026.What Is Still Unconfirmed in BloxNote: Open QuestionsEvery gap in our BloxNote coverage, listed on purpose: task lists, role split, follower rules, timers and the systems behind two paid passes.
How these guides are written
Every claim on this site is either measured from Roblox's API or read from something the developer published.
Where two independent sources agree, we state it plainly. Where only one source supports something, we say it is
a single account rather than presenting it as established. Where we have no source at all, the page says so.
That last category is larger than most game wikis admit. A guide that reads as complete is usually one that has
filled its gaps without labelling them, and the gaps are exactly what a player needs to know about before spending
an hour on something that does not work the way the page implied.
What is not on this site
We do not publish content we cannot support: no fabricated codes, no invented item values, no tier rankings
built from opinion presented as measurement. Where a game has systems we have not seen, the guide for that system
says what is unknown instead of describing a plausible version of it.
We also do not publish a page for every keyword. A thin page that ranks is still a thin page, and a site is
judged as a whole.